Making things. Online. Offline.

Apps. Narratives. Games. Web.

A live online puzzle adventure that takes audiences through a comedy plot involving quaint villages and fish people.

The game reconfigures itself based on the number of players. See more

The Traveler's Guide

Creating immersive experiences and games for Meridian Adventure Co. and its clients around the world.

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Meridian Adventure Co.

A one-of-a-kind family event for the holiday season that led players through the mixed up house of the Wandmaker on a puzzle and scavenger hunt in beautiful photo opportunity sets.

The Wandmaker's House

We created an immersive speakeasy hidden in an alien import/export office.

Festival goers had to find phones around the venue, and work collaboratively to gain access.

XOXO Festival

A physical game for up to 20 players developed for the IFC's screening of Killing Ground at the Overlook Film Festival.

Campers must work together to survive and escape as the hunters seek them out.

Hunters vs. Campers

Portland's first real life escape room - a theatrical adventure game that immerses you in a Soviet-era propaganda office.

60 Minutes to Escape

Led the creation and development of the Sell on Etsy app, a full mobile shop management experience for Etsy sellers.

Sell on Etsy

Solo then lead developer for both Etsy's iPhone and iPad apps.

Over five million downloads and hundreds of millions in sales.

Etsy for iPhone and iPad

Designed and developed independently to look as good as Etsy, for both buyers and sellers.

Acquired by Etsy in 2010.

Etsy Lovers

A unique physical multiplayer game launched alongside the iPhone 4 and taking advantage of the new gyroscope.

Featured by Apple.

Flip It!

An interactive narrative where text is brought to life in a way that maintains the emphasis on the words.

Funded by the UK Arts Council.

The Winter House

An infinite canvas for organic note-taking and tasks, created for the iPad launch.

Simple, intuitive and fully multi-touch.


Lead game design from concept to product on a social kid's game for 7-12 year olds.

From zero to 20 million players, and now far beyond.

Moshi Monsters

An award-winning alternate reality game played out online over two years.

Dozens of interactive live events, real world treasure hunts and a labyrinth of fictional websites.

Perplex City

A quiz show game designed for children to play on Amazon Echo. New facts every day for kids to test their knowledge, but watch out for the tricks.

True, False or Trick

A simple Mac toolbar app that gives you a weather forecast for just the next hour, including the exact time of rain.

Perfect for knowing whether to leave the house now or wait a few minutes.

Darkest Sky

Perform the mating dance of colourfully-patterned birds, syncing your poses together with iPhones. With narration by Robot David Attenborough.

Created for Global Game Jam 2016.


Your dreams become reality as you experience a narrative told only through light and sound.

9 lightbulbs and 1 pair of ears.


A game for 3 players, where each controls a different sense, sight, sound and touch, and must work together to progress.

An Indiecade Finalist 2014.

Cuppa Quest

An iPad/board game crossover where you control the destiny of someone's life.

Created and produced in under 48 hours.

YODO: You Only Die Once

A collection of addictive puzzle games on iPad and iPhone, generated automatically.

Puzzle Box

A simple 3D engine for iOS, with shader support and custom model format. Highly optimised for recording augmented 3D over video.


Full Evernote client that tracks, organises and visualises arbitrary data; weight, recipe calories, holiday planning, mood, finances.


Always more to come.